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Wesnoth Units database

Junior Commander

(image)

Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies of Wesnoth.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Advances from:
Bevorder na: Horseman Commander
Cost: 19
LP: 34
Beweging: 6
EP: 45
Vlak: 1
Orde: wettig
IDJunior Commander
Vermoëns: leierskap
(image)spies
steek
6 - 3
nabygeveg
Resistances:
lem20%
steek-20%
impak30%
vuur0%
koue0%
arcane20%
TerreinMovement CostVerdediging
Berge-0%
Coastal Reef330%
Diep Water-0%
Dorpie140%
Flat140%
Frozen230%
Grot420%
Heuwels240%
Impassable-0%
Kasteel140%
Moeras420%
Mushroom Grove420%
Sand230%
Unwalkable-0%
Vlak Water420%
Woud330%